// sLaz`s CFG \\ //binds //cg_ seta cg_autoReload "0" seta cg_autoswitch "0" seta cg_autoaction "7" seta cg_runpitch "0" seta cg_runroll "0" seta cg_weaponcycledelay "0" seta cg_gibs "0" seta cg_showblood "0" seta cg_bloodTime "0" seta cg_blinktime "100" seta cg_scorePlums "0" seta cg_draw3dIcons "0" seta cg_simpleItems "0" seta cg_marktime "0" seta cg_marks "0" seta cg_fov "108" seta cg_brassTime "0" seta cg_draw2D "1" seta cg_draw3dIcons "0" seta cg_drawAttacker "0" seta cg_drawStatus "1" seta cg_drawTimer "0" seta cg_drawGun "0" seta cg_drawFPS "2" seta cg_drawWeaponiconflash "1" seta cg_lagometer "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobyaw "0" seta cg_bobup "0" seta cg_wolfparticles "0" seta cg_shadows "0" seta cg_predictItems "0" seta cg_bloodFlash "0" seta cg_blooddamageblend "0" seta cg_popupLimboMenu "0" seta cg_crosshairPulse "0" seta cg_coronafardist "0" seta cg_coronas "0" seta cg_atmosphericEffects "0" seta cg_drawCrosshair "5" seta cg_crosshairSize "46" seta cg_crosshairAlpha "1.0" //transparency seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairColor "red" //0xA0FFC0 seta cg_crosshairColorAlt "red" seta cg_complaintPopUp "0" seta cg_zoomstepsniper "4" //video options seta r_dynamiclight "0" seta r_inGameVideo "0" seta r_roundImagesDown "5" seta r_lodBias "2" seta r_swapInterval "0" seta r_subdivisions "999" seta r_lodCurveError "0" seta r_colorbits "32" seta r_texturebits "8" seta r_stencilbits "0" seta r_depthbits "32" seta r_detailtextures "0" seta r_drawSun "0" seta r_fastsky "1" seta r_flares "0" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_vertexLight "1" seta r_gamma "1.7" seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_MaPoverBrightBits "3" seta r_intensity "1.5" seta r_ignoreFastPath "0" seta r_primitives "0" seta r_lowMemTextureSize "2048" seta r_picmip "3" seta r_picmip2 "3" seta r_rmse "0" seta r_uifullscreen "0" seta r_displayrefresh "85" seta r_mode "6" seta r_ext_compressed_textures "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_texture_filter_anisotropic "0" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_ext_ATI_pntriangles "0" seta r_ext_NV_fog_dist "0" seta r_nocull "0" seta r_clamptoedge "1" seta r_simplemipmaps "0" seta com_maxfps "53" seta com_blood "1" seta com_hunkmegs "256" seta com_soundmegs "32" //sound options seta s_mixahead "0.12" seta s_mixprestep "0.05" seta s_loadas8bit "1" seta s_compression "1" seta s_khz "22" seta s_musicvolume "0" seta s_doppler "1" seta s_Volume "0.4" //etpro settings seta b_antilag "1" seta b_tracers "0" seta b_hitsounds "1" seta b_drawranks "0" seta b_panzerhack "1" seta b_smallpopups "1" seta b_althud "1" seta b_muzzleflash "0" seta b_numpopups "3" seta b_chatflags "0" seta b_popuptime "0" seta b_watermark "0" seta b_watermarkalpha "0" seta b_hudyoffset "10" seta b_goatSound "1" seta b_Mapzoom "3.8" seta b_althudflags "1" //Game seta cl_doubletapdelay "0"